This week has been busy with classes, but I was able to find some time to work in Blender for a bit and try something new! For the Tower Defense game I was working on, I’ve been trying to decide what theme to go with, and then I found one that looks like a fun theme to go with. A pillar, hovering above a base. I immediately went to work to learn how to man animations in Blender, which was surprisingly easy! Then, I had a cylinder floating nicely.


Now to work on modelling. I’m not entirely sure what I want this tower to look like yet, but that’s half the fun. I’m trying things out, seeing what looks good, and moving forward! The current shape makes me start thinking of a Queen piece in Chess, which was one of the options I was considering, though I’m not sure what I would do for the attacks if that were the case. Either way, it’s back to the fun of finding out what shape I will end up happy with and learning new things within blender to try out!
